|
XBFL News
The
XBFL Spring/Summer Calendar
of Events:
6/3/08:
Below are a series of scheduled
activities to take place between
now and the start of The
XBFL's 12th season. Some
dates are subject to change,
though should remain fairly
accurate.
June: 3-7:
Message Board implementation
(completed) 9-13:
New banner/logo & archives
updated
(completed) 13-16:
League Newsletter
(completed)
July: 1-11:
New newsletter templates
to be completed.
(completed) 7-14:
Contact with veteran members
to determine participation
and team assignments.
(completed) 14-18:
Modify/ammend rule book
to accommodate both Madden
and 2K Leagues.
(completed)
August: 1-10:
Finalization of rosters
(completed) 11-17:
Draft for new recruits (completed) 25-30:
Delegation of workflow to
volunteers (completed)
September:- XBFL
Kickoff for APFB Dynasty
League (completed) XBFL
Kickoff for Madden League
(completed) XBFL
Standy-By List for new applicants
(in-process)
November/December:- Hall of
Fame page
Spring
Season Officially Concludes:
5/27/08:
Season
11 officially concluded
this weekend as the consolation
bracket was decided between
the Huntington Predators
and Boston Americans. The
Americans, coached by former
NFL 2K5 champion Kaptain
Krunch, defeated the
Predators (Mr Fett)
31-17. This match
followed on the heels of
the championship game between
the Pittsburgh Iron Men
and the Philadelphia Pride
where GetinDaGetis
(Pit) topped
Fall Season Champion Phillyenigma
(Phi) 24-22. Both players
set an XBFL Championship
Game record with their passer
ratings (140.4 and 127.2 respectively).
Beginning later
this week, TheXBFL.com will
make preparations for the
upcoming Fall Season that
will feature leagues for
both All-Pro Football 2K8
and Madden 2009. Please
refer to the XBFL
News or League
Registration pages for
more details.
Spring
Season Championship Decided:
5/19/08:
After
weeks of delays due to RROD
issues, the championship
bracket was finally decided
this past Friday night.
In a nail-biter of
a game, second season member
GetinDaGetis topped
Fall Season Champion Phillyenigma
24-22. Both players
set an XBFL Championship
Game record with their passer
ratings (140.4 and 127.2 respectively).
Congratulations to both
players for a season well
played, and for a thrilling
end to our APFB2K8 season!
Key
Performances: Ken
Stabler (Pit): 16-27-336-3-0 Randall
Cunningham (Phi): 18-29-271-3-0 Barry
Sanders (Phi): 15-103-0 Mike
Ditka (Pit): 5-105-1 Don Maynard
(Phi): 8-206-1
MVP:
Ken Stabler
The
XBFL Spring Season consolation
bracket should be decided
later this week. This
delay was also caused by
a member who experienced
the RROD.
XBFL
Announces Dual-League Operation
for Fall 2008
4/28/08:
Commissioner responds
to XBFL Member Satisfaction
Survey
The
results of the 2008 Season
Satisfaction Survey are
in, and many of the suggestions
offered will be implemented
in time for the 2009 Season.
Some of these suggestions
include:
- Dual-league
format: All-Pro Football
2K8 ("Dynasty League"
format) and Madden 2009.
- All-new
XBFL Message Board/Forum
- New
comprehensive monthly
newsletter in addition
to the weekly newsletters
that were distributed
throughout previous seasons.
Weekly newsletters
will now include game
previews, predictions,
recaps, and general
league news. Monthly
newsletters will focus
on league events, player
profiles, 2K and EA
news, and current league
standings.
- Quarterly
flex-scheduling with
All-Pro Football, and
if available, with Madden
2009 as well.
- More
Web pages devoted
to the XBFL's respective
leagues (i.e. 2K Football
and soon-to-be Madden
2009), including sections on strategy and
general gameplay tips.
- Historical
recaps of memorable XBFL
games.
- Online
gamer contact information.
- New
admins to assist with
various league-responsibilities.
- Prizes
for League Champions
and Runner-Ups.
The
changes planned for the
2009 season will undoubtedly
improve the league experience
and help the XBFL maintain
its position as one of the
premier online football
leagues on Xbox Live.
With the dual-league
format officially announced,
the XBFL has opened registration
to the general gaming public.
More details on both
league formats can be found
at the Registration
Page.
Electronic
Arts Tries to Snatch Take-Two
2/24/08:
Forget, "It's
in the Game", "If
You Can't Beat Them, Buy
Them" Should Be Electronic
Arts' New Ad Slogan.
XBFL
Editorial:
After
facing increased competition
in 2004 and 2005 from 2K
Sports' improving flagship
titles, EA began predatory
licensing practices to gain
exclusive rights to develop
professional sports league-branded
games such as Madden Football.
Not only did these
business acquisitions eliminate
competition in key gaming
segments, but it also denied
consumers a choice when
it came to certain sports
titles. After what
seemed like an eternity, 2K
Sports re-entered the football
arena in 2007 with their
All-Pro Football 2K8, a
rather ambitious project
that featured numerous retired
NFL players, many of which
once appeared on EA's Madden
rosters. EA was not
pleased with 2K's accomplishment,
despite lackluster sales
overall. Last year,
a senior executive
at Electronic Arts stated
in a news report that
EA would [make sure
they are prepared for something
like this again in the
future]. At that time,
some individuals in the
gaming community speculated
those comments indicated
plans for a hostile takeover
with stock purchases; others
scoffed at the idea thinking
EA had something else up
their sleeve. Regardless,
it was evident that 2K Sports
was back in the cross-hairs
of the software giant.
So,
here we are - 2008, and
EA is attempting to buy
Take-Two Interactive which
includes their creative
team, Visual Concepts, developer
of the 2K football series.
While I am sure most
of the focus is on purchasing
Take-Two prior to the release
of GTA IV, to football gamers,
it can't be ignored that
any sort of merger would
ultimately affect future
releases of 2K football.
One could also speculate
that the acquisition of
Take-Two could result in
2K Football never again
seeing the light of day.
EA
had the perfect opportunity
in 2006 and 2007 to improve
their Madden franchise
when all of their football
competition was temporarily
out of commission. Instead,
they threw together a stripped
down next-gen version in
2006 which was a colossal
failure in terms of gameplay,
and they provided only minor
refinements in 2007 where
Madden was barely playable
to sim-game enthusiasts.
Cartoonists and gaming blogs
widely criticized EA and
Tiburon for their minor
evolutions versus long overdue
revolutions to their stagnant
franchise. One well
received cartoon went as
far as to depict Madden's
developers stressing out
about simply changing the
"2007" to "2008"
in the title as their
only update to the latest installment
of the series. EA
touts their Madden franchise
as being the "most
succesful" and "best
selling" football
game each year. Gee,
really? When you are
the only real football
game on the shelf (sorry
Blitz), you darn well better
be! That "accomplishment"
is nothing to brag about.
As The
XBFL observed last year,
what's 'in the game' was not
necessarily really
in the game. Madden
2007 was riddled with bugs,
and inconsistencies with
real NFL action were littered
throughout the game. Aside
from the obvious inability
to challenge bad calls on
the field (which were frequent),
bugs enabled illegal forward
passes to be ruled as fumbles,
calls for illegal contact
beyond five yards were hit
or miss as was pass interference,
out of bounds catches were
sometimes considered good
(and unchallengeable), and
time outs were sometimes,
though rarely, not a full
30 seconds long. And
don't even get us started
on the unrealistic physics
certain individuals could
exploit with players like
Michael Vick; or the 'frame-boosting'
linebackers would often
exhibit when caught out
of position.
Tiburon
and the entire Madden team
have essentially rested on
their laurels since the
late 90s. It's disappointing
that they haven't risen
to the challenge of their
competition (Visual Concepts)
and simply made a better
game. I doubt
anyone would argue the fact
that Madden's player
models haven't changed much
in years (e.g. Martin Grammatica
has shared the same build as former
NFL wide-receiver
David Boston ),
and the gimmicks offered
each year do nothing to
improve the actual on-field gameplay.
To add further insult,
consumers
are charged a premium
for a game that's essentially
the same as it was years
ago, aside from the updated
rosters of course. Is
this fair? Of course
it isn't. This issue
doesn't apply to Madden
alone, one could easily
point out that fans of the
Tony Hawk series are experiencing
pretty much the same thing:
nothing really new, same
sticker price. This
seems to be a trend with
several of EA's development
models.
While EA
deserves much of the blame
for flaunting their fat
wallet to gain exclusive
rights, the NFL is
at fault too. Do
they not realize that more
money is to be made when
more companies feed into
the pot? Do they not
realize it's better to spread
risk versus relying on one
and only one source of income
from a specific industry?
It's a shame
that the National Football
League is apparently only
concerned with a large,
freshly endorsed check in
exchange for lending the
rights to use their
intellectual properties. That's not
smart business, especially
in an industry that's fairly
volatile. Despite soaring
profits in the gaming industry
these days, production costs
for games are constantly
increasing, and the return
on investment is not always
what companies anticipate.
For every major hit
like "Halo" or "Gears
or War," there are several
"Waterworlds" that
take their toll on a company's
bottom line. EA
is always throwing money
around to gain exclusive
rights to movies and other
franchises - - and at some
point, it has got to come
back to haunt them. Recently,
EA closed their offices
in Chicago, laying off an
undisclosed number of workers
- only to announce a short
while later that they want
to buy another company for
an insane amount of money.
Something doesn't
quite seem right about that.
It's
time the government institutes
some sort of regulation
before EA gobbles up all
of their primary competition,
leaving them with unfair market
share, and hard-core fans
of quality sports titles
without any options. There
is no denying that the overall
ratings of EA games have
been declining over the
years - and not just
their sports titles. NFL
and FIFA Street are classic
examples of the pure crap
EA is pumping out into the
marketplace, both of which
proudly display the licenses
of the respective professional
organizations they are based
upon. The
NFL also needs to wake up
and look at the bigger picture
here too. Fans of
the NFL are like non-other:
they are passionate
about the sport they love,
and many associate the NFL
logo to that of quality.
EA is not offering
that level of quality despite
the NFL shield and NFLPA
logos on their products.
Because of the current
licensing agreement, consumers
have no other choice but
to buy EA products to get
that "NFL experience"
- which is hardly the case.
To some hard-core
NFL gamers, it's fraudulent
misrepresentation.
A
similar instance took place
in 2003 when EA acquired
the NASCAR license which
ended Sierra/Papyrus' amazing
run of developing the best
sim-racing experiences for
the PC. To this day,
EA's NASCAR games have not
equalled (or even come close
to) the quality or
realism that Papyrus put
out in late 2002/early 2003.
PC-based sim-racing
leagues have had to utitlize
unauthorized mods (despite
legal threats from
EA) to keep the NASCAR
Racing 2003 Season experience
fresh and well-maintained
-- and they are still going
strong. It's pathetic
and a disservice to consumers
that after five years, EA
still cannot equal the quality
of one of their former
competitors in a specific
gaming segment, especially
one of such popularity.
While some
may view Take-Two's stance
as heroic against the behemoth that
is EA, it's only
prolonging the inevitable.
If EA doesn't buy
them, they will buy some
other key competitor and
only grow bigger and stronger.
The real losers in
all this Electronic Arts
M&A activity will ultimately
be the gamers. With
the economy the way it is,
my precious dollars are
spent with discretion. When
the day comes where the
majority of "top tier"
games carry the EA logo
or one of their new subsidiaries',
I'll pack up my console
and find a new hobby.
~
A.N.
Important
News 2/24/08: Electronic
Arts Offers $2 Billion for
Take-Two Interactive
2/25/08: Take-Two
Declines Electronic Arts
Offer -
CBS
MarketWatch story - CNN/Money
EA
Sports Renews Exclusive
Rights to NFL/NFLPA Licenses
Through 2012
2/13/08:
EA Denies Consumers a
Real NFL Gaming Experience for
Four More Years
-
1up.com
story -
Monsters
& Critics story -
dbTechno
story -
GameSpot
story
XBFL
Retirement Announcement
2/11/08
- Five-year
veteran Malfeasant
has retired from the XBFL
due to his career and other
obligations. Malfeasant
will be remembered as being
a die-hard Chicago Bears
fan, and who made an improbable
run deep into the playoffs
in the first of two NFL
2K5 seasons sponsored by
The XBFL. His competitive
nature and sportsmanlike
gameplay will certainly
be missed by all.
XBFL
Season 10 Championship Results
2/09/08
- Phillyenimga
captured his second XBFL
title in five years with
a dominating performance
over Mr Fett's Lexington
Stallions, 31-6.
Momentum
looked to be in the Stallions'
favor early on when Mel
Renfro picked off a pass
by Randall Cunningham, but
Lexington's offense failed
to capitalize on the turnover
and were forced to punt after a four-and-out.
Coach Phillyenimga
adjusted accordingly on
the Flight's second drive
and methodically moved his
offense down field for the
first score of the game,
consuming almost all of
the clock in the first quarter.
The Stallions
had little difficulty moving
the ball in the first half
overall, but had to settle
for two field goals taken just
outside the red zone.
Cunningham,
the league's leading passer,
converted all but two third
down conversion attempts
throughout the entire game.
"That proved
disasterous for us,"
Mr Fett was quoted as
saying. "Despite
decent coverage with our
secondary, our linebackers
just couldn't execute on
assigned coverages in
the middle of the field
when needed. Giving
up third and longs on a
consistent basis eventually
demoralizes a team."
Things got
worse for the Stallions
when in the second half,
running back O.J. Simpson scored
on a kick return. His
last special teams score
was also against the Stallions,
when with 10 seconds left
in the game and behind by
one point, returned a kickoff
for the game winning score
just as time expired.
Phillyenigma
became only the second player
in XBFL history to post
an undefeated season. When
the league endorsed NFL
2K3, another gamer captured
a championship with a perfect
record, however, that accomplishment
was criticized by other
coaches when it was discovered
that the gamer was utilizing
the "double-trigger
trick" which boosted
a running back's break-tackle
ability beyond what would
be considered realistic.
This tactic wasn't
discovered until late in
the season, and eventually
became banned.
Phillyenimga's
performance in the XBFL's
10th season earned him Coach
of the Season, a nomination
made by his peers within
the league. Congratulations
to Phillyenigma and
his Philadelphia Flight
football team for such an
outstanding accomplishment!
Randall
Cunningham earned the MVP
Award for his performance
in the Championship Game,
as well as the overall League
MVP Award. Cunningham
finished the regular season
with a 145.0 passer rating
and 49 touchdowns.
Game
Notes: -
Randall Cunningham (Phi) threw for three TDs
and one interception. -
Dave Krieg (Lex) threw one
interception and no scores. -
OJ Simpson (Phi) became
only the second rusher this
season to post 100 yards
on the ground against the
Stallions' top rated defense. - Thurman
Thomas (Lex), the league's
second leading rusher, averaged
over 5 yards per carry in
the Championship Game, but
failed to post 100 yards
rushing (third time this
season). Thomas is
now 0-4 in championship
games between the NFL and
XBFL. - The normally
sure-handed receiving corps
of Lexington; Mark Carrier,
Pete Pihos, and Andre Reed
accounted for over 10 dropped
passes. - Andre Watters
(Philadelphia) and Mel Renfro
(Lexington) each posted
a interception. - O.J.
Simpson scored a special
teams touchdown on a kick
return. - Mr
Fett is now 0-3 in Title
Games (NFL 2K5 as the Tampa
Bay Buccaneers, Madden 2007
as the New Orleans Saints, and
All Pro Football 2K8 as
the Lexington Stallions
with a drafted roster of
11 former NFL players).
The
XBFL Kicks-Off Its 10th
Season; Five-Year Anniversary
9/10/07:
Today begins the 10th
season for The XBFL, also
marking the league's fifth-year
anniversary.
Returning
to its roots, The XBFL is
once again endorsing a 2K
Sports' title as its football
game of choice.
Both
NFL 2K5 champions (seasons
5 & 6) have returned
to defend their 2K football
crowns, albeit in an entirely
new gaming format featuring
a limited player pool, live
draft, former NFL players,
and custom team designs.
Official
kick-offs begin this evening.
Good luck to all who
are involved in this year's
exciting new season!
Commissioner
Announcement: XBFL Finalizes
Roster for Upcoming All-Pro
Football 2K8 Season; Madden
2008 League Officially Cancelled
7/11/07:
The XBFL is finalizing
its roster of gamers for
participation in the forthcoming
All-Pro Football 2K8 season.
Any new rookies to be brought
on board will receive email
notification between July
19-22. The roster
will be completed on July
31st.
Additionally,
the league has decided against
running a Madden 2008 league
along side APFB2K8.
To address this official
decision, the XBFL Commissioner
stated, "Over the past
two years, Madden football
for the Xbox 360 has been
a great disappointment to
participants of the
XBFL, as well as to the
administrators. After
the conclusion of our fall
season, Madden 2007 received
a score of 6 [out of 10] in
a league-wide survey. The
survey also offered
open-ended responses, to
which several members provided some
pretty harsh criticizms
that just couldn't
be overlooked."
"Too
many reality flaws and game
glitches have influenced
the outcome of many games,
some of which were critical
in terms of playoff positioning.
In my opinion, there is no reason to continue
endorsing a product that
is viewed as sub-par
and out of touch with what
sim-gamers look for in a
quality sports title. EA
Sports has been resting
on their laurels for too
many years now with only
minor evolutions to their
flagship title, none of
which have been significant
improvements with respect
to on-field game play.
Quite the contrary. Both
myself and the majority
of this league applauds
2K Sports' efforts in returning
their brand of football
to the marketplace. We are
very excited to get our
hands on All-Pro Football
2K8 early next week." The
XBFL's 10th season will
begin in early September
to coincide with the NFL
schedule. The XBFL's
APFB2K8 draft will take
place in early August to
provide members sufficient
time to practice with their
customized teams.
Playstation
3's Football Woes: Madden
to Run Better on Xbox 360
7/2/07L 1up.com has learned that the Xbox 360 versions of Electronic
Arts' Madden NFL 08 and NCAA Football 08, as well as 2K Sports'
All-Pro Football 2K8, will run at 60 frames per second, the
PlayStation 3 versions will only run at 30 FPS. For more information click
HERE.
San
Diego Captures XBFL Spring
2007 Championship with Win
Over New Orleans
6/28/07:
DMan20 led his team
to a late regular season
surge to capture the third
playoff seed, and ultimately
toppling the top two ranked
teams en route to his first
XBFL Championship. The Chargers
defeated the Saints 35-21
in what looked to be a tight
game at the half with the
score knotted up at 14-14.
The game opened
up with Michael Lewis of
the Saints returning a kickoff
102 yards and a score,
an XBFL first. The
Saints defense intercepted
a pass on the Chargers first
possession, but were not
able to capitalize on the
opportunity. Tomlinson
later scored on a 30
yard run to tie the game,
and from there, the Chargers
seemed to dominate time
of posession. San Diego
scored a go-ahead TD with
just over a minute to play
in the half, but Drew Brees
quickly marched his offense
down the field to set up
a 40 yard TD pass to Marques
Colston with 12 seconds
remaining before halftime.
The
Chargers offense controlled
the clock in the second
half with long, with
sustained drives that kept
the Saints offense on the
sidelines. While the Chargers
offense worked efficiently,
converting several key third
and long attempts, their
defense played a key role
in keeping New Orleans out
of scoring range. They keyed
in on the run, keeping both
Reggie Bush and Deuce McCallister
in check, and successfully
blitzing Drew Brees on first
downs.
In the two
teams' regular season meeting,
New Orleans had edged out
the Chargers 17-16, with
Reggie Bush having over
200 yards of total offense.
Despite a solid 4.0+
YPC average in the Championship
Game, Bush failed to eclipse
the 100 yard mark.
Ladanian
Tomlinson was the star of
this game, rushing for over
160 yards with two scores,
earning him the XBFL Championship
MVP Award. Phillip
Rivers was calm under fire and
converted over a half dozen
third and long plays, including
two that resulted in scores.
DMan20 entered
the XBFL in 2006 at the
mid-point of the season
turning a woeful Washington
Redskins team into a playoff
contender by Week 15, but
losing in the first round
of the playoffs to the eventual
runner-up. At the
helm of the Chargers, he
put together a respectable
record of 8-4 in the abbreviated
Spring Season. The
only teams with better regular
season records were
New Orleans and Miami, both
of which he beat in back
to back games to earn the
Championship Title.
Mr
Fett is now 0-2 in championship
games. He led his
Tampa Bay Buccaneers to
the Championship Game in
2004 (NFL2K5), and again
with the New Orleans Saints in
2007 (Madden 2007). Under
his coaching this past season, all-purpose
yards leader Reggie
Bush is a likely candidate
for the XBFL Spring Season
MVP Award. Quarterback
Drew Brees and wide receiver Devery
Henderson are also nominees
this season.
The
XBFL Season 8 Championship
Game effectively marks the
end of this season, and
Madden 2007. The XBFL
is excited to renew its
participation with 2K Sports
this Fall Season with All
Pro Football 2K8, as
it will be the featured
league. There are
still tentative plans regarding
a Madden 2008 league, but
nothing has been finalized
at this time. A decision
will be made some time during
the first week or two of
July, and posted at www.thexbfl.com
XBFL
To Feature "All Pro
Football 2K8" As Featured
League in September
5/2/07:
The XBFL has decided
against dual-format leagues
for 2007 due to the number
of issues and complaints
surrounding Madden
2007, and lack of evidence
(at this time) that Madden
08 will support online league
play. As a result,
the XBFL will be returning
to its roots by endorsing
2K Sports' upcoming pro
football title, which on
a surface level, appears
to be more complex with
team creation, drafting
of players, etc. Full
attention will be given
to "All Pro Football
2K8" this summer.
Should
any plans change regarding
Madden football being re-introduced
into the league, notification
will be made right here.
Any and all applications
received from this date
forward will be considered
for the forthcoming "All
Pro Football 2K8" league
which begins this August.
4/17/07:
EA Sports Announces
Cover for Madden 2008: Madden NFL Football
has just announced the cover
athelete for their upcoming
Madden NFL 08:
Vince Young. Young went 8-5 as a starter and earned last season's NFL Rookie of the Year
honors. Vince Young
ranked first among
rookie QB's in touchdown passes (12) and second in yardage (2,199), Young also
rushed for 552 yards and seven TD's.
3/8/07:
The XBFL Salutes Geezy
Weezy and his Denver Broncos: Rookie
coach Geezy Weezy took over
management duties of the
Denver Broncos in week 4
of the season and steadily
worked his team into a solid
playoff contender during
the final weeks of the season.
Entering the playoffs
and aided by the league's
best rushing defense, Coach
Geezy Weezy took out Kansas
City (#1 rushing offense),
Indianapolis (#4 offense,
#1 passing defense), and
in the conference final,
Buffalo (#2 offense) to
reach the championship game.
The XBFL salutes
Geezy Weezy and his Denver
Broncos for their fine accomplishment.
Season 7 has
officially concluded and
all final results and statistics
can now be found in the
XBFL
Archives.
3/2/07:
The XBFL to Kick-Off
Spring Season on March 7th The
XBFL will kick-off its reduced
schedule "Spring Season"
this month featuring many
returning veterans as well
as some new additions to
the league. This season
will run from March 7th
through June 10th,
to where the league will
then make preparations for
both All Pro Football
2K8 and Madden 2008.
Open enrollment for both
fall leagues will begin
on April 14th.
2/3/07:
2K Sports Announces
"All Pro Football 2K8" 2K Sports
has officially announced
that they will be re-entering
the football arena with
their upcoming pro football
title. Tentatively
titled "All Pro Football
2K8," 2K hopes to return
to grid-iron glory this
fall.
The
XBFL is both excited and
proud to fully endorse "All
Pro Football 2K8" as
the game of choice for the
2008 season. The 2007
season was the first to
utilize EA Sports' Madden
football, which resulted
in overwhelming dissappointment
from members. Game
glitches and reality
flaws (i.e. poor programming)
affected a large percentage
of games, where on some
occasions, outcomes were
determined by the software,
and not the skills of the
individuals playing.
EA's blunders
during their past two Madden
titles on the Xbox 360 have
proved that they've lost
touch with "if it's
in the game, it's in the
game." Because
the XBFL strives to deliver
the highest quality in online
football, the Madden series
may once again be riding
the pine.
The
XBFL began league operations
with NFL 2K3 and continued
with the 2K series until
Sega/2K Sports lost
the NFL license. Despite
grossly innaccurate player
ratings, the NFL 2K series
provided a much more sim-experience
than its competition at
the time.
11/5/06:
New Roster Update Still
Has Problems: Last
week, EA made another roster
update available for online
play - probably the most
significant in several weeks.
While some much-needed fixes
were made (e.g. returning
the Cowboys to their original
team rating, as opposed
to that unexplainable 12+
point drop), EA still
has some issues with their depth
charts. Just one example
of an incomplete update
is with Tampa Bay. Gradkowski
is starting as QB, which
is accurate. However,
David Boston was cut from
the Bucs before the
regular season, yet he still
remains on the Madden 07
depth chart for the team.
Is someone at Tiburon a
David Boston fan, or is
this just another example
of the poor quality we've
been experiencing with this
product?
10/4/06: The
Voice of Consumers say "[EA
servers are poor.]" There
should be no question now
as to why Microsoft and
EA butted heads regarding
server control when Madden
first came out on the original
Xbox. Microsoft knows
how to operate reliable
servers and EA apparently
does not. Credible
gaming sites and individual
gamer blogs have all blasted
the inconsistent quality
of EA's servers - not to
mention the down time that
tends to hit at random intervals
throughout the week. With
this league alone, connection
quality has been a chief
complaint among XBFL members,
and it's frustrating to
deal with both from a gamer's
standpoint and an administrator's.
Hopefully, Microsoft
will insist on some benchmark
of quality in the near future with
regard to independent server
operation by other publishers.
Right now, EA/EA Sports
server operations are
by no means adequate for
reliable high-quality gaming.
It is the hope of
many hard-core Madden fans
that Microsoft steps in
to rectify this unacceptable
situation, as it is negatively
affecting the overall perception
of Xbox Live.
10/3/06: Team
Ratings Still Flawed.
A few weeks
after the release of Madden,
an update took place which
adversely affected a number
of NFL teams where their
overall ratings were decreased
by 10 points or more, while
individual player ratings
showed minimal changes either
positive or negative. After
the last major update to
Madden '07 (the patch),
this "error" has
not been corrected. A
specific example would be
that of the Dallas Cowboys.
Initially, they were
rated an 88 overall. They
were lowered to a 77 a few
weeks ago, and have hit
a low of 73 on offense.
With players like Glenn,
Owens, Bledsoe, Jones, Witten,
Ware, Williams and Newman,
there is certainly a valid
argument with Dallas' absurdly
low team rating. Similar
instances have occurred
with numerous other teams,
with some actually improving
despite little to no change
in their existing real-life
roster.
10/2/06: EA
Sports releases "fatigue
patch" this week.
EA has released
the fatigue patch for Madden
2007 much to the delight
of hard-core gamers and
sim-based leagues. However,
there appears to be inconsistencies
with the auto-substitutions
as tired players are not
always subbed out when appropriate.
Conversely, semi-tired
players have been yanked
in favor of their backups,
while players "in red"
stay on the field. These
instances were clearly evident
in a few sample games, and
it would seem that EA threw
a patch together quickly
to remedy only part of the
problem.
8/18/06: EA
Tiburon Team Fails to Code
"Player Fatigue"
for Madden 2007. Word
has hit the streets regarding
the "player fatigue"
settings in Madden 2007.
Player fatigue will
not be a part of M'07 at
launch next Tuesday, despite
a fatigue slider being present
in the game.
EA
is apparently aware of this
mishap, and is in the process
of developing a downloadable
patch (via Xbox Live) that
should rectify the problem.
No word yet on the availability
of the patch as it has just
undergone early stages of
development. Hopefully,
it will be in place by the
start of the this league's
Fall season (Sept.
10).
7/28/06: Linksys
Router Users: Beware
Since the mandatory June 5th Live update, gamers from
all over have been reporting
connectivity issues - primarily
with gamers on their friends
lists. This has been
causing quite a problem
for online gaming organizations
of all types - particularly
due to the randomness of
these occurrences (i.e.
one week a pair of gamers
can't connect, the next
week they can).
After
speaking in length with
a Microsoft representative,
the XBFL learned that the
June 5th "patch"
was tested using only D-Link,
Netgear, and of course,
Microsoft brand routers.
Linksys routers were not
tested for compatibility,
hence the recent connectivity problems,
and the likelihood of
future gaming issues . If
you are a Linksys owner,
make sure your ports and
security settings are configured
correctly. While this is
not a foolproof way of correcting
the problem (buying
a D-Link, Netgear, or Microsoft
router is the best solution),
correctly configuring your
router may provide you a
better opportunity at trouble-free
online gaming.
For
XBFL members looking for
step-by-step instructions
to properly configure their
Linksys router, please contact
the Commissioner.
|
|